Post by GermanKenworth on Sept 17, 2009 1:19:57 GMT 10
Hey Guys .. somehow if want to load my game it crashes while still loading .. thats prety weird cause it runs normal if i make a normal , single ride ..
heres the log .. thanks for anyone who has an idea .. cause otherwise i can start a new game -.-
******** : log created on : Wednesday September 16 2009 @ 17:13:26
17:13:26 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
17:13:26 : [sys] DirectX version : 4.09.00.0904
17:13:26 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz] at ~2394MHz.
17:13:26 : [cpu] Features utilized: fpu cmov mmx sse sse2.
17:13:26 : [mm] physical memory detected (2095532K/1187856K)
17:13:26 : [mm] virtual memory detected (2097024K/2068784K)
17:13:26 : [mm] Trying to allocate memory pool (153600K)
17:13:26 : [zipfs] base.scs successfully mounted [crc_0x251303ec]
17:13:26 : [zipfs] patch.scs successfully mounted [crc_0xce8d3250]
17:13:26 : [game] 18 WoS Haulin init ver.1.06 (rev. 19698)
17:13:26 : Home directory: 'C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin'
17:13:26 : exec /home/config.cfg
17:13:26 : [cor] executing /home/config.cfg
17:13:26 : uset g_minicon "0"
17:13:26 : uset g_console "1"
17:13:26 : uset g_trackir "1"
17:13:26 : uset g_developer "1"
17:13:26 : uset g_steering_func_param "0.0"
17:13:26 : uset g_joy_axis_brake_dz "0.0"
17:13:26 : uset g_joy_axis_brake "7"
17:13:26 : uset g_joy_ff_gain "1.0"
17:13:26 : uset g_joy_axis_throttle_dz "0.0"
17:13:26 : uset g_joy_axis_throttle "7"
17:13:26 : uset g_joy_axis_ff "0"
17:13:26 : uset g_joy_axis_combine "0"
17:13:26 : uset g_joy_axis_steer_sens "0.6"
17:13:26 : uset g_joy_axis_steer_dz "0.0"
17:13:26 : uset g_joy_axis_steer "7"
17:13:26 : uset g_fatigue "1"
17:13:26 : uset g_police "0"
17:13:26 : uset g_subtitles "0"
17:13:26 : uset g_clock_24 "0"
17:13:26 : uset g_quality "2"
17:13:26 : uset g_reflection "1"
17:13:26 : uset g_mph "0"
17:13:26 : uset g_show_map "1"
17:13:26 : uset g_points "0.0"
17:13:26 : uset g_atrans "1"
17:13:26 : uset g_flyspeed "0.0"
17:13:26 : uset g_lang "en"
17:13:26 : uset g_colbox "0"
17:13:26 : uset g_texture_usage_stats "0"
17:13:26 : uset g_fps "0"
17:13:26 : uset r_gamma "0.87"
17:13:26 : uset r_path "5"
17:13:26 : uset r_fullscreen "1"
17:13:26 : uset r_mode "1024x768x16x75"
17:13:26 : uset r_device "gl"
17:13:26 : uset r_driver "gl"
17:13:26 : uset ds8_mix_channels "4"
17:13:26 : uset ds8_mix_depth "16"
17:13:26 : uset ds8_mix_rate "44100"
17:13:26 : uset ds8_reverse_stereo "0"
17:13:26 : uset s_acceleration "1"
17:13:26 : uset s_mix_channels "2"
17:13:26 : uset s_mix_depth "16"
17:13:26 : uset s_mix_rate "44100"
17:13:26 : uset s_sfx_enabled "1"
17:13:26 : uset s_music_enabled "1"
17:13:26 : uset s_sfx_volume "0.6"
17:13:26 : uset s_music_volume "0.25"
17:13:26 : uset s_reverse_stereo "0"
17:13:26 : uset s_device "ds8"
17:13:26 : uset r_quirks "0"
17:13:26 : uset r_anisotropy_factor "0.5"
17:13:26 : uset r_texture_detail "0"
17:13:26 : uset i_force_gain "1.0"
17:13:26 : uset i_feedback "1"
17:13:26 : uset i_joystick2 "-1"
17:13:26 : uset i_joystick1 "-1"
17:13:26 : uset i_deadzone "0.0"
17:13:26 : uset i_device "di8"
17:13:26 : uset m_invert "0"
17:13:26 : uset m_sensitivity "0.33"
17:13:26 : uset m_filter "0"
17:13:26 : uset g_view_dist "1.0"
17:13:27 : [gl] driver: GeForce 8800 GTS/PCI/SSE2
17:13:27 : [gl] vendor: NVIDIA Corporation
17:13:27 : [gl] version: 2.1.1
17:13:27 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
17:13:27 : [gl] GL_max_texture_size: 8192
17:13:27 : [gl] taking advantage of 'GL_ARB_fragment_program'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
17:13:27 : [gl] taking advantage of 'GL_ARB_multitexture'
17:13:27 : [gl] sampler count 4
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_compression'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
17:13:27 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
17:13:27 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
17:13:27 : [gl] taking advantage of 'GL_ARB_vertex_program'
17:13:27 : [gl] taking advantage of 'GL_ARB_shader_objects'
17:13:27 : [gl] taking advantage of 'GL_ARB_vertex_shader'
17:13:27 : [gl] taking advantage of 'GL_ARB_fragment_shader'
17:13:27 : [gl] taking advantage of 'GL_ATI_draw_buffers'
17:13:27 : [gl] taking advantage of 'GL_EXT_blend_color'
17:13:27 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
17:13:27 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
17:13:27 : [gl] taking advantage of 'GL_EXT_rescale_normal'
17:13:27 : [gl] taking advantage of 'GL_EXT_secondary_color'
17:13:27 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture3D'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_env_add'
17:13:27 : [gl] max anisotropy factor : 16
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
17:13:27 : [gl] taking advantage of 'GL_NV_register_combiners'
17:13:27 : [gl] taking advantage of 'GL_NV_register_combiners2'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_shader'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_shader2'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_shader3'
17:13:27 : [gl] taking advantage of 'GL_NV_fragment_program'
17:13:27 : [gl] taking advantage of 'GL_NV_fragment_program_option'
17:13:27 : [gl] taking advantage of 'GL_NV_fragment_program2'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program2'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program3'
17:13:27 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
17:13:27 : [gl] taking advantage of 'WGL_ARB_extensions_string'
17:13:27 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
17:13:27 : [gl] taking advantage of 'WGL_ARB_pixel_format'
17:13:27 : [gl] taking advantage of 'WGL_ARB_pbuffer'
17:13:27 : [gl] taking advantage of 'WGL_ARB_render_texture'
17:13:27 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
17:13:27 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
17:13:27 : [gl] CDS init: OK
17:13:27 : [gl] SetPixelFormat: OK
17:13:27 : [gl] wglCreateContext: OK
17:13:27 : [gl] OpenGL framebuffer context init OK
17:13:27 : [snd] select device (ds8)
17:13:27 : [ds8] Available device : Primärer Soundtreiber ().
17:13:27 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
17:13:28 : [ds8] Initialization OK.
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/4900_skin.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/4900_skin.scs successfully mounted [crc_0x26d37d7]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/9900 Skyrise.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/9900 Skyrise.scs successfully mounted [crc_0xed431c2]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Alcoas.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Alcoas.scs successfully mounted [crc_0x37d44058]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalyte's Kenworth SAR Midrise.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalyte's Kenworth SAR Midrise.scs successfully mounted [crc_0x5cb8f8f6]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalytes Kenworth SAR Aerodyne.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalytes Kenworth SAR Aerodyne.scs successfully mounted [crc_0xc15b7a00]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Container.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Container.scs successfully mounted [crc_0xe9e8034e]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Flatbed.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Flatbed.scs successfully mounted [crc_0xcbb51f5f]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Blinker.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Blinker.scs successfully mounted [crc_0x4135df93]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/bp.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/bp.scs successfully mounted [crc_0x4ed9e0a8]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Cummins Signature620.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Cummins Signature620.scs successfully mounted [crc_0x692857c6]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/drag.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/drag.scs successfully mounted [crc_0x9f8fda07]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/dropdeck.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/dropdeck.scs successfully mounted [crc_0xcba82e74]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/engines.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/engines.scs successfully mounted [crc_0x78bd047d]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Flatbed Extra.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Flatbed Extra.scs successfully mounted [crc_0x51c327e4]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightiner Argosy.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightiner Argosy.scs successfully mounted [crc_0xefbc8b9c]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner Century Class.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner Century Class.scs successfully mounted [crc_0xf4d76356]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner-Columbia.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner-Columbia.scs successfully mounted [crc_0xfde1ff21]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freight_interior.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freight_interior.scs successfully mounted [crc_0x7fc759]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Fridgevan double.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Fridgevan double.scs successfully mounted [crc_0x15aad12c]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/FTE.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/FTE.scs successfully mounted [crc_0xcf1b15a9]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Hex Wheels.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Hex Wheels.scs successfully mounted [crc_0xef203eaf]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/I9400-Midrise-Base.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/I9400-Midrise-Base.scs successfully mounted [crc_0x18e9e0d8]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k100.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k100.scs successfully mounted [crc_0x8df27433]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k104.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k104.scs successfully mounted [crc_0x11d3d6bd]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/kw900lbullbar.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/kw900lbullbar.scs successfully mounted [crc_0xbd091c92]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED Pack (for AF).scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED Pack (for AF).scs successfully mounted [crc_0x3231bc72]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED-Dropdeck.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED-Dropdeck.scs successfully mounted [crc_0xaf8bb129]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/lowercarnoise.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/lowercarnoise.scs successfully mounted [crc_0x42825ed2]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/mac wheels.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/mac wheels.scs successfully mounted [crc_0xd72a3666]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/map.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/map.scs successfully mounted [crc_0xa1d1c10d]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/pttmmodels.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/pttmmodels.scs successfully mounted [crc_0x6a109c00]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Real Jake.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Real Jake.scs successfully mounted [crc_0xd92f936a]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Realistic Transmission.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Realistic Transmission.scs successfully mounted [crc_0x6826d731]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/reefer.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/reefer.scs successfully mounted [crc_0xd40ccf46]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/sky_HIGHRES.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/sky_HIGHRES.scs successfully mounted [crc_0xd7425d59]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/STFU.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/STFU.scs successfully mounted [crc_0]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/storage.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/storage.scs successfully mounted [crc_0x8cf7d72b]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Tankers.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Tankers.scs successfully mounted [crc_0x996ef3f5]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/truck names.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/truck names.scs successfully mounted [crc_0x94d7c5d3]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Western Star Lowmax.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Western Star Lowmax.scs successfully mounted [crc_0x495d9a80]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/wscoe.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/wscoe.scs successfully mounted [crc_0xc9474a33]
17:13:29 : g_ui_recache
17:13:29 : exit
17:13:33 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)
17:13:59 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:13:59 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:13:59 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:13:59 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:14:14 : Loading city data ....
17:14:24 : map /home/save/2
17:14:24 : Trying to restore game state from (/home/save/2)...
17:14:24 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)
17:14:24 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:14:24 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:14:24 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:14:24 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:14:24 : Loading resource server data ....
17:14:24 : Loading road data ....
17:14:26 : Loading terrain data ....
17:14:30 : Loading railing data ....
17:14:30 : Loading building data ....
17:14:30 : Loading model data ....
17:14:33 : Loading prefab data ....
17:14:33 : Loading sign data ....
17:14:34 : Loading traffic light data ....
17:14:34 : Loading city data ....
17:14:34 : Loading vegetation data ....
17:14:34 : Loading particles data ....
17:14:34 : Loading hinges data ....
17:14:34 : Loading stamp data ....
17:14:34 : Loading movers data ....
17:14:41 : Map successfully loaded ....
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.5AF8' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.1A28' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.6428' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.6C88' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.74E8' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.9CA8' of type 'vehicle' has dangling pointer (to 'vehicle.9400a') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.A538' of type 'vehicle' has dangling pointer (to 'vehicle.kwsarhigh') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The pointer to 'vehicle.modelw900l' looks like dangling pointer.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The pointer to 'vehicle.9400a' looks like dangling pointer.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The pointer to 'vehicle.kwsarhigh' looks like dangling pointer.
17:14:46 : load_unit_tree() - Failed to load unit tree from file (/home/save/2/game.sii)
17:14:46 : .\management\game_ctrl.cpp(630): unknown fn: Unable to create economy unit!
heres the log .. thanks for anyone who has an idea .. cause otherwise i can start a new game -.-
******** : log created on : Wednesday September 16 2009 @ 17:13:26
17:13:26 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
17:13:26 : [sys] DirectX version : 4.09.00.0904
17:13:26 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz] at ~2394MHz.
17:13:26 : [cpu] Features utilized: fpu cmov mmx sse sse2.
17:13:26 : [mm] physical memory detected (2095532K/1187856K)
17:13:26 : [mm] virtual memory detected (2097024K/2068784K)
17:13:26 : [mm] Trying to allocate memory pool (153600K)
17:13:26 : [zipfs] base.scs successfully mounted [crc_0x251303ec]
17:13:26 : [zipfs] patch.scs successfully mounted [crc_0xce8d3250]
17:13:26 : [game] 18 WoS Haulin init ver.1.06 (rev. 19698)
17:13:26 : Home directory: 'C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin'
17:13:26 : exec /home/config.cfg
17:13:26 : [cor] executing /home/config.cfg
17:13:26 : uset g_minicon "0"
17:13:26 : uset g_console "1"
17:13:26 : uset g_trackir "1"
17:13:26 : uset g_developer "1"
17:13:26 : uset g_steering_func_param "0.0"
17:13:26 : uset g_joy_axis_brake_dz "0.0"
17:13:26 : uset g_joy_axis_brake "7"
17:13:26 : uset g_joy_ff_gain "1.0"
17:13:26 : uset g_joy_axis_throttle_dz "0.0"
17:13:26 : uset g_joy_axis_throttle "7"
17:13:26 : uset g_joy_axis_ff "0"
17:13:26 : uset g_joy_axis_combine "0"
17:13:26 : uset g_joy_axis_steer_sens "0.6"
17:13:26 : uset g_joy_axis_steer_dz "0.0"
17:13:26 : uset g_joy_axis_steer "7"
17:13:26 : uset g_fatigue "1"
17:13:26 : uset g_police "0"
17:13:26 : uset g_subtitles "0"
17:13:26 : uset g_clock_24 "0"
17:13:26 : uset g_quality "2"
17:13:26 : uset g_reflection "1"
17:13:26 : uset g_mph "0"
17:13:26 : uset g_show_map "1"
17:13:26 : uset g_points "0.0"
17:13:26 : uset g_atrans "1"
17:13:26 : uset g_flyspeed "0.0"
17:13:26 : uset g_lang "en"
17:13:26 : uset g_colbox "0"
17:13:26 : uset g_texture_usage_stats "0"
17:13:26 : uset g_fps "0"
17:13:26 : uset r_gamma "0.87"
17:13:26 : uset r_path "5"
17:13:26 : uset r_fullscreen "1"
17:13:26 : uset r_mode "1024x768x16x75"
17:13:26 : uset r_device "gl"
17:13:26 : uset r_driver "gl"
17:13:26 : uset ds8_mix_channels "4"
17:13:26 : uset ds8_mix_depth "16"
17:13:26 : uset ds8_mix_rate "44100"
17:13:26 : uset ds8_reverse_stereo "0"
17:13:26 : uset s_acceleration "1"
17:13:26 : uset s_mix_channels "2"
17:13:26 : uset s_mix_depth "16"
17:13:26 : uset s_mix_rate "44100"
17:13:26 : uset s_sfx_enabled "1"
17:13:26 : uset s_music_enabled "1"
17:13:26 : uset s_sfx_volume "0.6"
17:13:26 : uset s_music_volume "0.25"
17:13:26 : uset s_reverse_stereo "0"
17:13:26 : uset s_device "ds8"
17:13:26 : uset r_quirks "0"
17:13:26 : uset r_anisotropy_factor "0.5"
17:13:26 : uset r_texture_detail "0"
17:13:26 : uset i_force_gain "1.0"
17:13:26 : uset i_feedback "1"
17:13:26 : uset i_joystick2 "-1"
17:13:26 : uset i_joystick1 "-1"
17:13:26 : uset i_deadzone "0.0"
17:13:26 : uset i_device "di8"
17:13:26 : uset m_invert "0"
17:13:26 : uset m_sensitivity "0.33"
17:13:26 : uset m_filter "0"
17:13:26 : uset g_view_dist "1.0"
17:13:27 : [gl] driver: GeForce 8800 GTS/PCI/SSE2
17:13:27 : [gl] vendor: NVIDIA Corporation
17:13:27 : [gl] version: 2.1.1
17:13:27 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
17:13:27 : [gl] GL_max_texture_size: 8192
17:13:27 : [gl] taking advantage of 'GL_ARB_fragment_program'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
17:13:27 : [gl] taking advantage of 'GL_ARB_multitexture'
17:13:27 : [gl] sampler count 4
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_compression'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
17:13:27 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
17:13:27 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
17:13:27 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
17:13:27 : [gl] taking advantage of 'GL_ARB_vertex_program'
17:13:27 : [gl] taking advantage of 'GL_ARB_shader_objects'
17:13:27 : [gl] taking advantage of 'GL_ARB_vertex_shader'
17:13:27 : [gl] taking advantage of 'GL_ARB_fragment_shader'
17:13:27 : [gl] taking advantage of 'GL_ATI_draw_buffers'
17:13:27 : [gl] taking advantage of 'GL_EXT_blend_color'
17:13:27 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
17:13:27 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
17:13:27 : [gl] taking advantage of 'GL_EXT_rescale_normal'
17:13:27 : [gl] taking advantage of 'GL_EXT_secondary_color'
17:13:27 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture3D'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_env_add'
17:13:27 : [gl] max anisotropy factor : 16
17:13:27 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
17:13:27 : [gl] taking advantage of 'GL_NV_register_combiners'
17:13:27 : [gl] taking advantage of 'GL_NV_register_combiners2'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_shader'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_shader2'
17:13:27 : [gl] taking advantage of 'GL_NV_texture_shader3'
17:13:27 : [gl] taking advantage of 'GL_NV_fragment_program'
17:13:27 : [gl] taking advantage of 'GL_NV_fragment_program_option'
17:13:27 : [gl] taking advantage of 'GL_NV_fragment_program2'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program2'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
17:13:27 : [gl] taking advantage of 'GL_NV_vertex_program3'
17:13:27 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
17:13:27 : [gl] taking advantage of 'WGL_ARB_extensions_string'
17:13:27 : [gl] WGL_extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
17:13:27 : [gl] taking advantage of 'WGL_ARB_pixel_format'
17:13:27 : [gl] taking advantage of 'WGL_ARB_pbuffer'
17:13:27 : [gl] taking advantage of 'WGL_ARB_render_texture'
17:13:27 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
17:13:27 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
17:13:27 : [gl] CDS init: OK
17:13:27 : [gl] SetPixelFormat: OK
17:13:27 : [gl] wglCreateContext: OK
17:13:27 : [gl] OpenGL framebuffer context init OK
17:13:27 : [snd] select device (ds8)
17:13:27 : [ds8] Available device : Primärer Soundtreiber ().
17:13:27 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
17:13:28 : [ds8] Initialization OK.
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/4900_skin.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/4900_skin.scs successfully mounted [crc_0x26d37d7]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/9900 Skyrise.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/9900 Skyrise.scs successfully mounted [crc_0xed431c2]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Alcoas.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Alcoas.scs successfully mounted [crc_0x37d44058]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalyte's Kenworth SAR Midrise.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalyte's Kenworth SAR Midrise.scs successfully mounted [crc_0x5cb8f8f6]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalytes Kenworth SAR Aerodyne.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Armalytes Kenworth SAR Aerodyne.scs successfully mounted [crc_0xc15b7a00]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Container.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Container.scs successfully mounted [crc_0xe9e8034e]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Flatbed.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/B-Double-Flatbed.scs successfully mounted [crc_0xcbb51f5f]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Blinker.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Blinker.scs successfully mounted [crc_0x4135df93]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/bp.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/bp.scs successfully mounted [crc_0x4ed9e0a8]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Cummins Signature620.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Cummins Signature620.scs successfully mounted [crc_0x692857c6]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/drag.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/drag.scs successfully mounted [crc_0x9f8fda07]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/dropdeck.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/dropdeck.scs successfully mounted [crc_0xcba82e74]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/engines.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/engines.scs successfully mounted [crc_0x78bd047d]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Flatbed Extra.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Flatbed Extra.scs successfully mounted [crc_0x51c327e4]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightiner Argosy.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightiner Argosy.scs successfully mounted [crc_0xefbc8b9c]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner Century Class.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner Century Class.scs successfully mounted [crc_0xf4d76356]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner-Columbia.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freightliner-Columbia.scs successfully mounted [crc_0xfde1ff21]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freight_interior.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Freight_interior.scs successfully mounted [crc_0x7fc759]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Fridgevan double.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Fridgevan double.scs successfully mounted [crc_0x15aad12c]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/FTE.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/FTE.scs successfully mounted [crc_0xcf1b15a9]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Hex Wheels.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Hex Wheels.scs successfully mounted [crc_0xef203eaf]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/I9400-Midrise-Base.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/I9400-Midrise-Base.scs successfully mounted [crc_0x18e9e0d8]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k100.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k100.scs successfully mounted [crc_0x8df27433]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k104.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/k104.scs successfully mounted [crc_0x11d3d6bd]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/kw900lbullbar.scs
17:13:28 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/kw900lbullbar.scs successfully mounted [crc_0xbd091c92]
17:13:28 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED Pack (for AF).scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED Pack (for AF).scs successfully mounted [crc_0x3231bc72]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED-Dropdeck.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/LED-Dropdeck.scs successfully mounted [crc_0xaf8bb129]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/lowercarnoise.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/lowercarnoise.scs successfully mounted [crc_0x42825ed2]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/mac wheels.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/mac wheels.scs successfully mounted [crc_0xd72a3666]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/map.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/map.scs successfully mounted [crc_0xa1d1c10d]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/pttmmodels.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/pttmmodels.scs successfully mounted [crc_0x6a109c00]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Real Jake.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Real Jake.scs successfully mounted [crc_0xd92f936a]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Realistic Transmission.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Realistic Transmission.scs successfully mounted [crc_0x6826d731]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/reefer.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/reefer.scs successfully mounted [crc_0xd40ccf46]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/sky_HIGHRES.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/sky_HIGHRES.scs successfully mounted [crc_0xd7425d59]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/STFU.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/STFU.scs successfully mounted [crc_0]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/storage.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/storage.scs successfully mounted [crc_0x8cf7d72b]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Tankers.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Tankers.scs successfully mounted [crc_0x996ef3f5]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/truck names.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/truck names.scs successfully mounted [crc_0x94d7c5d3]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Western Star Lowmax.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/Western Star Lowmax.scs successfully mounted [crc_0x495d9a80]
17:13:29 : [game] Trying to mount MOD archive: C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/wscoe.scs
17:13:29 : [zipfs] C:/Dokumente und Einstellungen/Besitzer/Eigene Dateien/18 WoS Haulin/mod/wscoe.scs successfully mounted [crc_0xc9474a33]
17:13:29 : g_ui_recache
17:13:29 : exit
17:13:33 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)
17:13:59 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:13:59 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:13:59 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:13:59 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:13:59 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:14:14 : Loading city data ....
17:14:24 : map /home/save/2
17:14:24 : Trying to restore game state from (/home/save/2)...
17:14:24 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)
17:14:24 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:14:24 : [fs] file open failed! (/vehicle/truck/9400a/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/9400a/lod.pmd
17:14:24 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:14:24 : [fs] file open failed! (/vehicle/truck/hlz/lod.pmd:0)
17:14:24 : [ld] failed to open /vehicle/truck/hlz/lod.pmd
17:14:24 : Loading resource server data ....
17:14:24 : Loading road data ....
17:14:26 : Loading terrain data ....
17:14:30 : Loading railing data ....
17:14:30 : Loading building data ....
17:14:30 : Loading model data ....
17:14:33 : Loading prefab data ....
17:14:33 : Loading sign data ....
17:14:34 : Loading traffic light data ....
17:14:34 : Loading city data ....
17:14:34 : Loading vegetation data ....
17:14:34 : Loading particles data ....
17:14:34 : Loading hinges data ....
17:14:34 : Loading stamp data ....
17:14:34 : Loading movers data ....
17:14:41 : Map successfully loaded ....
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.5AF8' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.1A28' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.6428' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.6C88' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.74E8' of type 'vehicle' has dangling pointer (to 'vehicle.modelw900l') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.9CA8' of type 'vehicle' has dangling pointer (to 'vehicle.9400a') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The unit '_nameless.14B1.A538' of type 'vehicle' has dangling pointer (to 'vehicle.kwsarhigh') in the attribute named 'permanent_vehicle_data'.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The pointer to 'vehicle.modelw900l' looks like dangling pointer.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The pointer to 'vehicle.9400a' looks like dangling pointer.
17:14:46 : [unit] File '/save/2/game.sii':
17:14:46 : [unit] The pointer to 'vehicle.kwsarhigh' looks like dangling pointer.
17:14:46 : load_unit_tree() - Failed to load unit tree from file (/home/save/2/game.sii)
17:14:46 : .\management\game_ctrl.cpp(630): unknown fn: Unable to create economy unit!